# .NET/C#  SDK

### ZIP File Includes:

* SDK: .NET versions 3.5; 4.0; 4.5; 4.5.1; 4.5.2; 4.6; 4.6.1; 4.6.2; 4.7; 4.7.1; 4.7.2; 4.8; .NET Standard 2.0, Xamarin.Forms, .Net6
* Code Samples for Console app, WinForm, VB.Net and VBA, Xamarin.Forms Android and iOS
* Documentation
* Release notes

[**LicenseSpring.NetSDK-v7.42.1.zip**](https://sdk.licensespring.com/.NET/v7.42.1/LicenseSpring.NetSDK-v7.42.1.zip)

**Note:**

You may download the .NET SDK via NuGet from here:\
[**https://www.nuget.org/packages/LicenseSpring.NetSDK/**](https://www.nuget.org/packages/LicenseSpring.NetSDK/)

**Supported versions:**

* net5.0, net6.0, net7.0, net8.0
* netstandard2.0, netstandard2.1
* net45, net451, net452, net46, net461, net462, net47, net471, net472, net48

### Release Notes

#### April 21, 2026, v7.42.1

* Updated nuspec configuration with missing Newtonsoft.Json references.
* Added `ProductVersionNotSupported` exception thrown when there's a product version mismatch between the sdk and platform license version.
* Updated nuget hwid generator references for ios.

#### March 6, 2026, v7.42.0

* Added `ILicenseManager.GetUserLicensesSSO` method that returns all user licenses using SSO.
* Fixed an issue where consumption overage value of 0 didn't mean unlimited overages.

#### February 19, 2026, v7.41.1

* Fixed an issue that prevented the sdk from running on .NET MAUI platform

#### February 13, 2026, v7.41.0 <a href="#dch7n" id="dch7n"></a>

* Implemented floating features borrowing

#### February 2, 2026, v7.40.0

* Added support for iOS hardware ID generation (use DeviceIDAlgorithm.HardwareIdGeneratorDefault - sdk auto detects iOS).
* Implemented license bundles (see the new BundleSample project in samples folder in the zip).
* Added Unity beta project to main zip (Unity sdk is no longer a separate download link).
* Fixed floating features registration information being reset on license check.
* Removed obsolete serializers in legacy and new .NET frameworks respectively, and replaced them with unified Newtonsoft.Json v13.0.4.

{% hint style="warning" %}
Starting with v7.40.0, the unified Newtonsoft.Json v13.0.4 serializer has been implemented which changes the license file format. This prevents rollbacks to older versions.
{% endhint %}

#### January 14, 2026, v7.39.0

* Added SSO-based license borrowing for floating licenses (ILicense.BorrowSSO methods).
* Added LicenseManager.GetAllSSOUrls method for fetching all SSO urls from the LicenseSpring platform.
* Fixed license deactivation issue.

#### December 21, 2025, v7.38.0

* Added an optional parameter to `License.DeactivateOffline` for sending device variables during license deactivation.

#### November 8, 2025, v7.37.1

* Fixed an issue with validity duration in air-gap license activation.

#### November 3, 2025, v7.37.0

* Added `ILicense.ActivationDate()` and `ILicense.ActivationDateUTC()` methods.
* Fixed an issue with serialization of base64 encoded data (i.e. in offline license activation).

#### October 20, 2025, v7.36.2

* Improved offline licensing cryptography security.
* Reverted forcing TLS12.

#### October 13, 2025, v7.36.1

* Fixed an issue with HWID generation on some target frameworks.
* Fixed an issue with nuget not being built for some target frameworks (.NET Standard and .NET 5+).
* Fixed misreferenced .NET 5+ and .NET standard `System.Text.Json` package references versions and updated to 9.0.0.

#### October 12, 2025, v7.36.0

{% hint style="danger" %}
This version only built for .NET 4 and older frameworks due to a nuspec reference bug.
{% endhint %}

Added support for Floating Server v2.

* Added `AirGapCryptographyMode` enum for selecting cryptography implementation when generating AirGap codes.
* Added `ExtendedOptions.AirGapCryptographyMode` property, defaults to `AirGapCryptographyMode.Auto`.

#### September 17, 2025, v7.35.0

* Added Company reference to `License` and `Product`
* Added hardware key (YubiKey) support

{% hint style="warning" %}
Using Yubikey requires a third party Yubikey library which if not part of the downloadable zip on this page. If you are using Yubikey cryptography either download the sdk through the nuget package manager or manually handle required references. [**https://docs.yubico.com/yesdk/**](https://docs.yubico.com/yesdk/)
{% endhint %}

#### September 5, 2025, v7.33.6

* Fixed an issue with legacy airgap license policy files.

#### September 4, 2025, v7.33.5

* Fixed an issue with AirGap code verification running on Windows 11.

{% hint style="warning" %}
Running the sdk on Windows 11 requires a third party library `BouncyCastle.Cryptography`, which is not part of the downloadable zip on this page. If you are using airgap licensing on Windows 11 - either download the sdk through the nuget package manager or manually handle required references. Dll is used only in `LicenseService.GetAirGapCode` and `LicenseService.VerifyConfirmationCode` [**https://www.nuget.org/packages/BouncyCastle.Cryptography**](https://www.nuget.org/packages/BouncyCastle.Cryptography)
{% endhint %}

#### August 28, 2025, v7.34.0-beta

* Integrated new hardware ID algorithms through the `hardware_id_generator.dll` and `libhardware_id_generator.so` libraries, depending on the OS.

{% hint style="warning" %}
This version adds a **runtime** reference to `hardware_id_generator.dll` and `libhardware_id_generator.so` libraries, which are used with new HWID algorithms. You can use these algorithms by setting the `DeviceIdAlgorithm` property of `ExtendedOptions` class, just like before:

`new ExtendedOptions() { DeviceIdAlgorithm = DeviceIDAlgorithm.HardwareIdGeneratorDefault };`

All new algorithms are prefixed with `HardwareIdGenerator`.

When downloading the SDK through the nuget package manager, if using legacy, .NET framework 4.x versions, the framework will copy the corresponding dll to your builld output folder (Debug or Release), depending on the current OS. If running new .NET frameworks, manager will create a folder called `runtimes` in your build output folder with all dll references. You can deploy only the packages you need, depending on the targeted OS of your application.

If downloading the SDK through the zip file on this page, the HWID dlls come bundled with the sdk so you can handle the build process manually.
{% endhint %}

#### July 31, 2025, v7.33.4

* Fixed an issue with AirGap licensing running on Windows 11.

{% hint style="warning" %}
Running the sdk on Windows 11 requires a third party library `BouncyCastle.Cryptography`, which is not part of the downloadable zip on this page. If you are using airgap licensing on Windows 11 either download the sdk through the nuget package manager or manually handle required references. Dll is used only in `LicenseService.GetAirGapCode` and `LicenseService.VerifyConfirmationCode` [**https://www.nuget.org/packages/BouncyCastle.Cryptography**](https://www.nuget.org/packages/BouncyCastle.Cryptography)
{% endhint %}

#### June 16, 2025 v7.33.3

* Fixed missing `user` parameter when releasing offline floating feature.
* Fixed generating air-gap code issue on .NET framework.

#### June 12, 2025 v7.33.2

* Fixed missing `user` parameter when registering offline floating feature.

#### May 29, 2025 v7.33.1

* Fixed an issue with HWID generation using windows alternative algorithm on some windows 11 LTSE versions.
* Added `System.Management` reference to .NET Standard 2.1 framework build.

#### April 28, 2025 v7.33.0

* Added overloads with password parameter to floating license borrowing methods `ILicense.Borrow`.

#### April 10, 2025 v7.32.1

* Fixed OAuth samples namespace issue.

#### April 10, 2025 v7.32.0

* Added OAuth client credentials authentication support through a new `Configuration.cs` constructor.
* Added `ConfigurationFactory.CreateOAuthConfiguration` method.
* Updated `Config.cs` class in samples with the new constructor.

#### March 5, 2025 v7.31.2

* Fixed Airgap licensing issue on linux

#### February 23, 2025 v7.31.1

* Added env filter to `ProductDetails ILicenseManager.GetProductDetails(bool includeCustomFields, bool includeLatestVersion, string env)`
* Fixed nuget package signing issue (not related to SDK functionality).

#### November 18, 2024 v7.30.0

* Added parameter `AirgapSkipLocalTimeCheck` to `ExtendedOptions`. If set to true local licence check will ignore local time desynchronization. Works only with airgaped licences. Default is false.

#### October 17, 2024 v7.29.0

* Implemented negative consumption on license and license features.
* Fixed `UserLicense.Customer` not being populated.
* Fixed null reference exception in floating client methods caused by `ServerId` property.
* Fixed web application not starting.

#### July 26, 2024 v7.28.0

* Added overload method `ILicense ILicenseManager.ActivateLicense(LicenseID, DeviceVariable[])` which enables setting device variables on license activation.
* Added `UserLicensesData[] ILicenseManager.GetUserLicenses(string, string)` that retrieves all licenses for the provided username and password, and for the product this LicenseManager is initialized for.
* Added `long? ServerId` property to `ILicenseID`, used for activating user licenses if a single user has multiple licenses for the same product.
* Discontinued support for .NET frameworks 3.5 and 4.0.

#### June 13, 2024, v7.27.1

* Added `Code` property to `LicenseActivationException` to differentiate between license\_transferred\_max\_times and license\_activated\_max\_times api error codes.
* Added `string OrderStoreId()` method to ILicense. Run check license to populate data.

#### May 28, 2024, v7.26.1

* Fixed missing metadata values
* Cleaned up public documentation

#### April 04, 2024, v7.26.0

* Added `BundleCode` property to `ExtendedOptions` for cases when a single user has a bundle and a single license for the same product
* Added `IncludeExpiredFeatures` property to `LicenseWatchdogSettings` to enable watchdog to work with expired feature
* Added .net8.0 suppor

#### January 22, 2024, v7.25.0

* Implemented support for custom web headers by adding property `CustomHeaders` to `ExtendedOptions.cs`

#### January 02, 2024, v7.24.1

* Fixed an issue with metadata being deserialized to null.

#### December 19, 2023, v7.24.0

* Added optional parameter `includeExpiredFeatures` to `License.Check()` for retrieving expired license features.
* Added optional parameters `includeCustomFields` and `includeLatestVersion` to `ILicenseManager.GetProductDetails()` method.
* Added `AutoRelease` property to `ILicense` (if set to true calls `Release()` in `License` destructor).
* Fixed object reference exception when `WebRequest.DefaultWebProxy` is set to null.
* Fixed several documentation typos.

#### November 16, 2023, v7.23.0

* Implemented [**floating features**](https://docs.licensespring.com/sdks/tutorials/licensing-scenarios/floating-features) functionality
* Implemented [**floating features**](https://docs.licensespring.com/sdks/tutorials/licensing-scenarios/floating-features) watchdog

#### September 29, 2023, v7.22.1

* Fixed guid duplicate error for `LicenseWatchdogSettings` class
* Fixed assembly registration issue

#### September 21, 2023, v7.22.0

* Implemented grace period feature.
* Added `IsGracePeriodStarted`, `GracePeriodEndDateTime,` `GracePeriodEndDateTimeUTC` methods to `License` class.
* Added `GracePeriod` option to `ExtendedOptions` class.
* Renamed methods related to subscription grace period to `IsSubscriptionGracePeriodStarted`, `SubscriptionGracePeriod`.
* Fixed bug of incorrect `MaxActivations` value when unlimited license activation is enabled.
* Fixed false positive VMware detection.
* Improved detection of Hyper-V.
* Improved logging of VM detection.
* Added `RequestDateInvalidException`.
* Added method `TransferLimit` to `License` class, it shows limit of license transfers between devices.
* Added helper methods `IsDeviceTransferAllowed` and `IsDeviceTransferLimited`\`to `License` class.
* Updated console samples to print license device transfer limit.

#### July 14, 2023, v7.21.0

* Improved air-gap activation security
* Added `License.IsAirGapped`
* Added `License.PolicyId`
* Implemented air-gap license deactivation, added `License.DeactivateAirGap` and `License.GetAirGapDeactivationCode` methods
* Updated AirGapSample to handle air-gap deactivation

#### June 26, 2023, v7.20.0

* Improved Microsoft Hyper-V VM detection, fixed issues with false-positive detection.
* Improved exception handling for internal server errors.
* Moved verification of air gap confirmation code to `LicenseManager.ActivateAirGapLicense`, added `AirGapActivationException`.
* Added searching through policy files in case path to a directory is passed to `LicenseManager.ActivateAirGapLicense`.
* Fixed trial license detection issue for air-gap activation.
* Fixed signature check for offline floating licenses.
* Fixed last usage date time in trial mode.
* Fixed getting device id for Linux under WSL. You can download SDK zip from Google drive.

#### June 09, 2023, v7.19.0

* Security patch, that address vulnerability of bypassing license signature verification.
* Added detection of Azure VM.
* Updated WinFormSample.
* Updated documentation.

#### June 02, 2023, v7.18.0

* Added metadata field for `ProductDetails`, `Customer`, `License` and `LicenseFeature` classes.
* Fixed `ArgumentOutOfRangeException` on `License.ValidityWithGracePeriod` and `License.IsValid` for subscription licenses with grace period.

#### May 24, 2023, v7.17.1

* Fixed issue of freezing calling thread when stopping watchdog or releasing borrowed license.
* Updated documentation.

#### May 22, 2023, v7.17.0

* Updated LicenseWatchdog, added `LicenseWatchdogSettings` class. Added options: running the callback on every license check, handling `NetworkException` and `LicenseServerException`.
* Added handling borrowed license: if the license is borrowed, watchdog will be paused until borrowing end date time.
* Added `License.SetupLicenseWatchdog` method that takes `LicenseWatchdogSettings` as an argument. Updated WinForm sample to demonstrate usage of `LicenseWatchdogSettings`.
* Added `License.SetWatchdogTimeout` method.
* Fixed license borrowing using offline update files.

#### May 09, 2023, v7.16.0

* Added `License.CanBorrow` helper method.
* Added `License.Register` method, see SDK documentation.
* Implemented unlimited consumption for consumption license and consumption features.
* Added `License.IsUnlimitedConsumptionAllowed` method and `LicenseFeature.AllowUnlimitedConsumptions` property.
* Updated SDK demo samples. Improved handling of floating licenses.
* Updated documentation.
* Improved security check for offline license activation and refresh, implemented offline signature verification.
* Improved error handling for offline license activation and refresh, the SDK will throw more specific exceptions in case of errors.
* Added exception for not supported target builds for air-gap activation.

#### April 06, 2023, v7.15.0

* Added `ExtendedOptions.AlternateKey`, `ExtendedOptions.AlternateServiceURL` properties
* Improved security for `License.UpdateOffline` method.
* Fixed security issue when activating license offline on a different device.

#### March 29, 2023, v7.14.0

* Fixed issue of JSON serialization.
* Fixed several issues related to offline activation when license contains features and custom fields.

#### March 22, 2023, v7.13.3

* Improved VBA sample.
* Added SDK version to log file.
* Fixed issue getting WinAlternative device id for .Net Framework target builds.

#### February 17, 2023, v7.13.2

* Added `CustomerNotFoundException`
* Fixed license features synchronization issues.

#### February 6, 2023, v7.13.1

* Added `License.MaxBorrowTime`.
* Added `License.Borrow` overloaded method that accepts DateTime argument.
* Implemented `License.IsGracePeriodStarted`.
* Fixed issue of incorrect return value for `FloatingEndDateTime` method when license is borrowed.
* Updated ConsoleSample.

#### February 1, 2023, v7.13.0

* Added `InvalidApiKeyException`, `ReadOnlyApiKeyException`, `RevokedApiKeyException`, and `ApiKeyProductNotAllowedException`.
* Implemented grace period feature for Subscription licenses. See `License.GracePeriod` and `License.ValidityWithGracePeriod`.
* Added `FloatingTimeoutExpiredException`.
* Fixed several issues with local license check and license expiry check.
* Fixed issue with `CryptoProvider` creation for Configuration when changing credentials.
* Adjusted obfuscation level to prevent false positive detection the SDK as malware.

#### January 11, 2023, v7.12.0

* Added .NET 7 target build.
* Fixed issue of false positive malware detection in the SDK.
* Updated obfuscation.

#### December 19, 2022, v7.11.0

* Implemented new API set for managing device variables. See `DeviceVariable`, `License.GetDeviceVariables`, `License.AddDeviceVariable` etc. Now device variables a being stored along with local license, managing device variables available both locally and on the backend. See SDK documentation for more details.
* Implemented license borrowing feature. See `License.Borrow`.
* Implemented `DeviceIDAlgorithm.WinAlternative` algorithm, fixed device id issue for UWP and self-contained apps.
* Added `License.FloatingEndDateTime`, now floating license expires when floating period ends.
* Added `BorrowLicenseException`.
* Added `DateHeaderInvalidException`.
* Fixed `LicenseManager.RelinkLicense` method.
* Fixed param encoding issue for get queries.
* Improved obfuscation.

#### October 27, 2022, v7.10.1

* Fixed license signature verification error.
* Enlarged default network timeout, now default is 10 seconds.

#### October 6, 2022, v7.10.0

* Improved security, implemented license signature v2 verification.
* Implemented SSO activation using auth code instead of token.
* Added SSOSample project.
* Removed `License.Signature`.

#### September 22, 2022, v7.9.1

* Fixed issue of long delay on desktop platforms when getting device id and when `DeviceIdAlgorithm.AutoId` is set.
* Added `ExtendedOptions.CloudIdRequestTimeout` option. It allows control request timeout when querying cloud platforms for instance id.
* Improved obfuscation.

#### September 8, 2022, v7.9.0

* Added `Source: sdk` header.
* Added `License.StopLicenseWatchdog` method.
* Implemented sending optional param `sdk_lang`.
* Fixed several issues and improved SDK <-> FloatingServer integration.
* Implemented getting instance id for GCP. Added `DeviceIDAlgorithm.CloudPlatformsId` and `DeviceIDAlgorithm.AutoId`. Removed `ExtendedOptions.WebServiceMode`.
* Fixed date conversion issue related to air gap activation.

#### July 7, 2022, v7.8.0

* Implemented methods `LicenseManager.GetSSOUrl` and `LicenseManager.ActivateLicense` for activation of user based licenses using Single Sign On.
* Implemented methods `LicenseManager.GetAirGapActivationCode`, `LicenseManager.VerifyConfirmationCode` and `LicenseManager.ActivateAirGapLicense` for activation of air gap licenses. Air gap licensing is available only in .NET Framework 4.7 or greater, .NET Standard, .NET 5.0 and .NET 6.0 libraries.
* Added AirGapSample project.
* Added `DeviceIDAlgorithm.Gen3` device ID calculation algorithm to generate shorter HardwareID. This option can be useful for air gap licenses.

#### May 31, 2022, v7.7.0

* Added .Net6 support and ConsoleSampleNet6.
* Added `DeviceIDAlgorithm` enumeration and `ExtendedOptions.DeviceIdAlgorithm` property.
* Implemented method for updating license to new device id algorithm, see documentation for `LicenseManager.RelinkLicense`.
* Setter for `LicenseID.Password` made public.
* Added `License.StartDate` method and `CannotBeActivatedNowException`, see SDK docs for more details.
* Added address info data to the `Customer` class (address, city, state, country, postcode).
* Implemented ability to set desired license policy when requesting trial license. See `LicenseManager.GetTrialLicense`.
* Added new properties for consumption features: `LicenseFeature.AllowOverages`, `LicenseFeature.MaxOverages`, `LicenseFeature.ResetConsumption` and `LicenseFeature.ConsumptionPeriod`.
* Updated SDK samples.

#### November 11, 2021, v7.6.1

* Fixed compatibility issue with licenses created by previous SDK versions.

#### November 9, 2021, v7.6.0

* Added `LicenseUser.IsInitialPassword` property.
* Added data check when sending device variables.
* Improved support of handling multiple licenses, added `BaseManager.ReloadLicense` method.
* Fixed ArgumentException error when removing SDK data in case data location is current directory.
* Fixed incorrect license path if it was set as an empty string through the ExtendedOptions.
* Fixed UUID duplicate error.
* Fixed minor issues in VM Detection module.
* Updated VBA sample.

#### November 1, 2021, v7.5.0

* Implemented VM detection, see `ExtendedOptions.EnableVMDetection` and `Configuration.IsVM`, `Configuration.DetectedVMName`.
* Added `VMIsNotAllowedException`.
* Added `License.LicenseUser` method. Added `LicenseUser.Id` property.
* Improved getting device id on Windows, improved error handling and logging.
* Fixed URL for offline activation page in WinForm sample.
* Fixed getting device ID in Xamarin sample.

#### August 31, 2021, v7.4.1

* Added new license data fields, see `License.TransferCount` and `License.FloatingSlotsInUse`.
* Updated samples and configuration.

#### August 13, 2021, v7.4.0

* Implemented new classes for interaction with on-premise floating server. See `FloatingClient`, `FloatingServerInfo`.
* Implemented feature of adding local consumption info (both for license and features) when deactivating license offline.
* Implemented IEquatable interface and operator == for `LicenseID`.
* Fixed issue losing local consumption data when updating license offline.

#### July 19, 2021, v7.3.0

* Added cloud platforms support: Implemented getting Azure VM instance ID, adapted the SDK for working in Azure. Implemented getting AWS VM instance ID.
* Added ASP.Net sample application.
* Added `ICryptoProvider` iterface and `CryptoProvider` class. Now it is possible to set crypto key and/or salt, or implement custom CryptoProvider.
* Implemented new license storage model. See `ILicenseStorage` interface and `LicenseMemoryStorage`, `LicenseFileStorage` classes. Now it possible to store local license in custom locations like your DB, Windows registry, etc, by implementing `ILicenseStorage` interface.
* Implemented interprocess synchronization for local license, see `LicenseFileStorageEx` class.
* Added new properties `LicenseManager.DataLocation`, `LicenseManager.LicenseFileName`. `LicenseManager.Initialize` now accepts `ILicenseStorage` as optional argument.
* Added new properties to `InstallationFile` class, see `EulaLink`, `ReleaseNotesLink`, `Channel`, `Size` and `Environment`.
* Implemented filtering of installation files by environment and channel, added new class `InstallationFileOptions`.
* Improved `License.UpdateOffline`, added support for files created by the LicenseSpring platform.
* Improved error handling, general refactoring and improvements.

#### July 1, 2021, v7.2.0

* Implemented getting information on license users, see `LicenseUser` and `LicenseManager.GetCustomerLicenseUsers`.
* `LicenseManager.GetTrialLicense` now returns `LicenseID`, that includes initial password for user-based licenses.
* Added new members to `InstallationFile` class, that allow implementation of intermediate updates. See `InstallationFile.ReleaseDate` and `InstallationFile.RequiredVersion`.
* Public keys was encrypted and moved to the code.
* Improved obfuscation.

#### April 30, 2021, v7.1.0

* Added new method `License.UpdateOffline`.
* Added diff file to make SDK update easier.
* Allowed overwriting OS version info in `Configuration`.
* Fixed unknown exception in case of expired license, now SDK throws suitable exception type `LicenseExpiredException`.
* Fixed issues running on mobile platforms.
* Improved error handling, added new exception types `LicenseDisabledException` and `LicenseInactiveException`.
* Improved samples, updated VBA sample.

#### April 22, 2021, v7.0.0

* Added new class `LicenseID`, generalized API calls for user-based and key-based products.
* Implemented `LicenseStatus` and added `LicenseDeletedException`, SDK throws it in case license was deleted by product admin.
* Allowed overwriting of network information (IP, MAC and hostname).
* Implemented caching of ProductDetails.
* Fixed connection issue when using SDK with Xamarin on iOS.
* Fixed unhandled exception issue when SDK runs in Unity for Android or iOS.
* Removed API and data types for creating licenses and orders, this API is transferred to separate Management SDK.
* General improvements and refactoring, simplified class names for `LicenseSpringConfiguration` and `LicenseSpringExtendedOptions`.

#### March 15, 2021, v6.5.0

* Implemented expiry date for `LicenseFeature`, see `LicenseFeature.ExpiryDate` and `LicenseFeature.IsExpired`.
* Allowed decreasing consumption, see new methods `License.UpdateConsumption` and `License.UpdateFeatureConsumption`.
* Added optional parameter `OverageRequest` to `License.SyncConsumption`.
* Fixed connection check when SDK runs in Mono runtime.
* Implemented support for Xamarin.Forms, added SDK sample for Xamarin.Forms Android and iOS.
* Improved samples.

#### January 28, 2021, v6.4.0

* Added .Net5.0 target build.
* Added new cross-platform sample.
* Removed reflection protection that was causing Unity editor and SmartAssembly to crash.
* Fixed port number in check connection method.

#### November 18, 2020, v6.3.1

* Added `LicenseSpringExtendedOptions.ProtectOfflineActivation` option.
* Fixed problem with offline activation.
* Fixed typo in config file for VB.Net sample.

#### November 9, 2020, v6.3.0

* Implemented SDK obfuscation.
* The assemblies have been signed with digital signature.
* Fixed check for connection when default proxy is being used.
* Fixed a few error messages.
* Minor fixes in WinForm sample.

#### October 25, 2020, v6.2.0

* Implemented change password feature for user-based products. See `LicenseManager.ChangePassword` and `License.ChangePassword`.
* Added new exception types `TrialLicenseExpiredException`, `PasswordChangeNotAllowedException` and `MissingParametersException`.
* Added helper method `License.MaintenanceDaysRemaining`.
* Fixed `License.DaysRemaining` counter.
* Fixed connection check in conjunction with proxy.
* Improved WinForm sample.

#### October 8, 2020, v6.1.0

* Security improvements for offline activation.
* Added new target Net Standard 2.1, it uses different API for device ID calculation compared to Net Standard 2.0 target. Please note device ID remains the same, just API changed.
* Added a few data members to `LicenseDetails`. See `LicenseDetails.MaintenanceEndDate`, `LicenseDetails.IsFloating` and others.
* Refactoring and performance improvements.
* Minor UI fixes in WinForm sample.

#### July 27, 2020, v6.0.0

* Added new classes `BaseManager` and `ManagementService`. Functionality divided into management and end-user license handling.
* Updated `LicenseDetails` and `OrderDetails` classes, added new data members.
* Implemented LicenseWatchdog (background thread) for auto license checks, see `License.SetupLicenseWatchdog`.
* Threadsafety and reliability improvements.
* Added new exception types `MaxFloatingReachedException` and `DeviceBlacklistedException`.
* Created package for NuGet, so LicenseSpring is now avalible on NuGet, see [**https://www.nuget.org/packages/LicenseSpring.NetSDK/**](https://www.nuget.org/packages/LicenseSpring.NetSDK/)
* Fixed hardware ID issue due to localization of some WMI fields. See `LicenseSpringExtendedOptions.UseNewHardwareID`.
* Minor fixes and improvements in Configuration.

#### June 19, 2020, v5.5.0

* Implemented increasing feature consumption in offline mode.
* Implemented Overages feature for Consumption license type. See `License.IsConsumptionOverageAllowed` and `License.MaxConsumptionOverage`.
* Implemented Floating licensing. See `License.IsFloating`, `License.FloatingTimeout`, `License.FloatingUsers` and `License.Release`
* Improved consumption handling. Added new methods `License.UpdateFeatureConsumption`, `LicenseFeature.LocalConsumption`.
* Added helper method `License.Feature`, it returns the feature code.
* Improved error handling and added new exception class `InvalidLicenseFeatureException`.
* Fixed `License.TimesActivated` count issue for offline activation.

#### June 1, 2020, v5.4.5

* Fixed assembly registration issue (Guid duplicate error).
* Fixed encoding issue (invalid BOM marker in requests) on macOS Mono runtime.
* Improved error handling.

#### April 9, 2020, v5.4.4

* .Net Standard build adapted for Linux and MacOS, now it's cross-platform, supported platforms are Windows, Linux and MacOS.
* Fixed and improved `ProxySettings` class and proxy related logic, for more details please see documentation.
* Updated documentation and other minor improvements.

#### March 30, 2020, v5.4.3

* Added `LicenseFeature.Name`, now it's possible to get License feature name not only code.
* Added XML documentation, so now SDK documentation can be accessed and viewed from the IDE.
* Fixed deactivation bug, `TimesActivated` value wasn't updated properly. Improved `License.Deactivate`, see documentation.
* Improved `License.IncreaseFeatureConsumption`, removed redundant check and increased performance.
* Added sample app for .Net Core target.
* For .Net standard build System.Management package updated to the latest stable version 4.7.0.

#### March 19, 2020, v5.4.2

* Fixed hardware ID issue for Unity Engine.
* Added helper method `License.IsMaintenancePeriodExpired`.
* Improved hardware ID algorithm. Does not throw exception if could not determine system disk ID.
* Improved error handling in case of network errors (like secure channel failure and others).

#### February 28, 2020, v5.4.1

* Added new helper method `LicenseManager.IsOnline`, for more details see documentation.
* `ProductDetails` information now also available for offline activated licenses, see `License.GetProductDetails`.
* Default license file path changed to %localappdata%\LicenseSpring%ProductCode%\License.key If you use default license path in your app license will be transferred to new location by the SDK automatically.
* Fixed issue of empty offline activation file and corrupted license file.
* Improved error handling, `LicenseFileException` accompanied by internal exception, added `NetworkException` wrapper, see documentation.

#### February 20, 2020, v5.4.0

* Added new `LicenseManager.GetTrialLicense` method. It accepts Customer object, when issuing trial license also new customer will be created or license will be assigned to existing customer.
* Added `License.LastCheckDateUTC` and fixed `License.DaysRemaining` method. See documentation for more details.
* Improved logging.
* Improved error handling, fixed exceptions messages.
* Added `APINotFoundException`, `ActivationFileException`, `UnknownLicenseSpringException` exceptions.
* Fixed issue of consumption features. Consumption changes were not stored to local license file properly.
* Fixed assembly registration warnings. Generic collections types was replaced with plain arrays for COM interop.
* Added interfaces for public classes, it's required for better COM interop.
* `License.SendCustomData` renamed to `License.SendDeviceData`.

#### January 28, 2020, v5.3.1

* Fixed issue with company data member in Customer object.
* `OrderDetails.OrderID` property now public.
* Fixed ClassInterfaceAttribute for some of the public classes and assigned Guids.

#### January 22, 2020 v5.3.0

* Added license owner information `License.Owner`, for more details see documentation.
* Added `License.IsValid` helper method, see documentation for more details.
* Fixed binary files (assembly dependencies and incorrect target framework versions).

#### January 13, 2020 v5.2.0

* Fixed HardwareID issue in case of foreign (not english) locale.
* Added "WebService" mode for situations in which there is no possibility to save license file locally. Can be enabled by `LicenseSpringExtendedOptions.WebServiceMode` property.

#### December 20, 2019 v5.1.0

* Added new API request `LicenseManager.GetProductDetails`, new class `ProductDetails`.
* Added `LicenseSpringConfiguration.LicenseSpringAPIVersion` property. It returns API version that SDK uses.
* API version field added to offline activation/deactivation files.
* `LicenseManager.GetTrialKey` replaced with `LicenseManager.GetTrialLicense`.
* Improved `LicenseManager.CreateOrder`, new class `LicenseDetails`.
* Improved console sample, now demonstrates both user-based and key-based licensing approaches.
* Added VB.Net sample.
* Added build for .Net 4.8 target.

#### December 11, 2019 v5.0.0

* Added documentation for the SDK. See documentation/Documentation.html.
* User-based licensing. See new API details in the documentation.
* Added new exception type `LicenseFileException`. Could be thrown in case license file was damaged.
* Constructor of the LicenseManager now public. See details in the documentation.
* Added new methods `License.MaxActivations` and `License.TimesActivated`.
* Added ability to track MAC address. `CollectHostNameAndLocalIP` property renamed to `CollectNetworkInfo`.
* Stability and performance improvements.

#### October 23, 2019 v4.7.0

* Added requests for creating licenses and orders. See `LicenseManager.CreateLicense` and `LicenseManager.CreateOrder`.
* Consumption license features. See `License.Features`, `License.IncreaseFeatureConsumption` and `LicenseFeature` class.
* Improved samples

#### September 27, 2019 v4.6.0

* New API request `License.SendCustomData`, it allows sending custom data to the platform. Data will be linked to a device, so on the platform see device variables.
* Changed license status logic, now it's possible to check whether license is active even if it was disabled. See `License.isActive`, `License.isEnabled` and `License.Status`.
* Added Windows Forms sample.
* Added .Net Standard 2.0 build.

#### September 13, 2019 v4.5.1

* Fixed online license check and updating license status
* Minor stability improvements

#### September 9, 2019 v4.5.0

* Added new feature - Custom product (license) data fields, see `License::CustomFields`.
* Fixed sending of optional parameters app name and version.
* Added `License::MaxDaysRemainingValue` constant.
* Fixed determining of OS name.

#### August 19, 2019 v4.4.7

* Added new API method `License::IsOfflineActivated`, returns true if license was activated in offline mode.
* Fixed a few minor bugs, `License::IsExpired` now returns correct value for inactive or disabled license.

#### July 31, 2019 v4.4.6

* Added ability to control network timeout interval.
* Added SDK builds for new .Net target framework versions (4.6.2, 4.7, 4.7.1 and 4.7.2).

#### July 24, 2019, v4.4.4

* Fixed expiry policy for subscription license type.
* Fixed license re-enabling issue.

#### July 1, 2019, v4.4.3

* Added ability to use alternate proxy and credentials, new class `ProxySettings`.

#### June 20, 2019, v4.4.2

* Fixed issue with default proxy credentials.
* `LicenseSpringConfiguration.HardwareID` now available for reading.

#### June 13, 2019, v4.4.1

* Detecting system clock cheating during local check, new exception type `DateTimeCheatingException`.
* New helper methods `DaysPassedSinceLastCheck`, `IsInitialized`.

#### May 21, 2019, v4.4.0

* Offline licensing. New methods - `GetOfflineActivationFile`, `ActivateLicenseOffline` and `DeactivateOffline`.
* Stability and performance improvements

#### May 8, 2019 v4.3.1

* Fixed serialization bug of maximum DateTime values.

#### May 6, 2019 v4.3.0

* Consumption licensing, new methods for ILicense - `IncreaseConsumptionCounter`, `TotalConsumptions`, `MaxConsumptions` and new exception type `NotEnoughConsumptionException`. See sample app for details.
* Online check of the license now returns `InstallationFile` of the last available product version.

#### April 25, 2019

* New license type - `Consumption`.
* Improved Hardware ID generation algorithm, now faster and less error prone.
* Added SDK usage sample from VBA scripts
* Fixed Factory classes that in use in COM interop (for VBA etc.)

#### April 16, 2019

* Ability to set custom hardware ID.
* `LicenseSpringExtendedOptions`, all optional SDK configuration properties now brought together in ExtendedOptions class, see sample app for details.
* `IsActive` was brought back for backward compatibility. Equivalent to `Status() == LicenseStatus.Active`.
* Stability and performance improvements, faster SDK initialization and license loading.
* Improved build script and sample app.
